Star Wars: I’ve got a bad feeling about this!

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  • 🎲 To walka o jak najdłuższe utrzymanie się w grze!
  • 🎲 Gracze muszą przechytrzyć i pokonać swoich rywali podczas gry kartami z ręki i losowania z talii.
  • 🎲 Żartobliwość gry tkwi w samych kartach, niezależnie od tego, czy są to niebezpieczeństwa, komiczne konsekwencje czy też galaktyczne gagi.
  • 🎲 Użyj karty Ucieczka!, aby ustrzec się nieuniknionego zagrożenia. Karty Nooo!, jednakże w konsekwencji jej użycia do końca trzeba oddychać jak Darth Vader lub mówić jak Yoda.
  • 🎲Liczba graczy: 2-8
  • 🎲Wiek: 12+
  • 🎲Czas gry: 30 minut

£13.99

Brak w magazynie

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Star Wars Party Game

It’s a battle to stay in the game. Players must outwit and outlast their rivals by escaping the Nooo! cards as they play from their hand and draw from the deck. The hilarity is in the cards themselves, whether it’s playful perils, comical consequences, or galactic gags. The last player left in the game wins.

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Stay in the Game

Each player is dealt 5 cards including an Escape! card. Players can use these cards as well as cards drawn from the deck to outmaneuver their opponents. Use an Escape! card to avoid danger, a Carbon Freeze! card to stop most actions, or a Backwards! card to reverse the order of play. Players can also play other cards to create challenges for their rivals. For example, the Trust the Force card allows a player to take a card from someone else, the Scrambled Circuits! card means the draw deck gets shuffled, and the Dump the Cargo! card allows a player to tell an opponent of their choice to discard a card. Who will survive?

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Bring on Hilarity with the Escape Cards

Draw a Nooo! card and the player loses unless they can counteract it with an Escape! card to stay in the game. But there’s a catch. The player must perform the comical consequence on the Escape! card. They may have to give a big Wookiee hug to someone every time they play a card, shout “I’ve got a bad feeling about this!” before they draw, breathe like Darth Vader every time they play a card, or take on other funny actions.

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Be Strategic to Win

The most tactical player is more likely to stay in the game. For instance, a player may be wise to add cards to their hand early on in the game rather than playing any. It may help them escape danger later. Players can refer to the Tips and Tactics section of the game rules for more strategies. The last player left in the game after everyone else has drawn and been unable to counteract a Nooo! card wins.

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Game characteristics

  • Inspired by those “bad feelings” in the Star Wars universe
  • Card game with funny and unexpected consequences
  • Players try to outwit and outlast opponents
  • Ages 12 and up
  • For 2 to 8 players
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